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Advanced [show]


Kody Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with green and yellow striped suspenders. He wears various colorful collared shirts. He carries with him a set of rapiers on his belt, each one with a aquamarine on the hilt. He wears a colorful flower in his golden hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a wizard, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Opinionated. Bonds: Attractive, Nature, Mentor. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kody Palomarez, Male Human Druid 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Mantus Harm, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Navigator in town.

History: Born in the south to a Navigator, Mantus learned a great deal about his father's area of expertise. He worked as a nervous Navigator and found it very stressful. He has dedicated himself to building a better trade route.

Motivation: To get a good night's sleep.

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Mantus Harm, Male Tiefling Warrior 17
Medium (6'4") Tiefling, Chaotic Good (CR 17)
Armor Class 9
Hit Points 104 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 15 (+2)19 (+4)
Skills Medicine +8, Perception +8
Senses Passive Perception 18
Languages Common, Abyssal, Halfling
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver comb with moonstones (800 gp). Jeweled gold crown (8000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


John Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish chestnut hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Herbalist, his mother struggled to pay the bills. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and to be a herbalist again

Ideals: Athletic, Philantrophist, Logical. Bonds: Poor, Criminal record, Job. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

John Kane, Male Half-Elf Wizard 7
Medium (4'9") Half-Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Jade (100 gp). Tiger eye turquoise (5 gp). Violet garnet (1600 gp).


Social Check DCs


Art Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his black fur. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Blacksmith in town.

History: Art was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Job, Has a crush, Guardian. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Art Blossom, Male Tabaxi Barbarian 7
Medium (5'11") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 17 (+3)17 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Nimble Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His fur, while still mostly beige, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Sailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has a crush on the local Sailor; and retire the richest man in the north

Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Family, Poor. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Nimble Wing, Male Tabaxi Paladin 4
Medium (6'8") Tabaxi, Lawful Good (CR 4)
Armor Class 15
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Gold dragon comb with red garnet eye (700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Half-Plate.


Social Check DCs

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