Oren Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long brown beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Family. Occupation: Weaver
Voice: Squeaky
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gale Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. He sports a flattop fur cut. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gale is combative with any and all who dare try his patience in the slightest.
History: He was born in the south, but his parents moved at a very young age to the east. Gale was born on a far southern desert where he grew up under the tutelage of his mother, an expert Bather. He has built up a small fortune and can afford his own way.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant, Has a crush. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1400 sp. 1 Masterwork Heavy wooden shield. 1 Masterwork Light wooden shield. 1 Chain shirt.
Ortegar Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He has styled his red hair well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.
Motivation: Wants to open a new tavern.
Flaws: Addict. Bonds: Religious, Job. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Onyx (40 gp). Malachite (13 gp). Blue quartz (13 gp). 1 Masterwork studded leather.
Fax Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. His crest is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. After coming to the age of reason, Fax took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Religious. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 40 pp. An abacus with copper, silver and gold markers (160 gp). Golden circlet with four aquamarines (1000 gp). An abacus with copper, silver and gold markers (160 gp). 1 Minor magic item.
Grisha Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Dilettante. His chestnut hair is still thick. He has gleaming, smiling amber eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Grisha grew up listening to his mother's many stories. When Grisha reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break
Ideals: Athletic. Flaws: Shy. Bonds: In love, Adventurer, Military, Criminal record. Occupation: Dilettante
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 4000 sp. 1 Masterwork Uncommon Weapon.
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