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NPC Generator

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Advanced [show]


Frederick Yardley, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears a simple brown robe with grey stripes complete with hood. His white hair is matted, messy, and big. He has green eyes and a brown hat with a grey feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Frederick Yardley, Male Human Rogue 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 8 (-1)14 (+2)
Skills Acrobatics +6, Nature +7
Senses Passive Perception 9
Languages Common, Infernal, Celestial, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +7

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple brown robe with blue stripes complete with hood. He wears his hair in dreadlocks. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Reynard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Fortune-teller, but he got bored and became a Dilettante. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, Greedy, Hedonist, PTSD. Bonds: Job. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Reynard Marley, Male Human Rogue 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Korfel Nailo, Male Elf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a black costume with the symbols of strength on his torso. His brown hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Cook, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by dire rats. Korfel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Gifted. Bonds: Attractive, Enemies, Poor, Slave. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Korfel Nailo, Male Elf Expert 4
Medium (5'3") Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trey Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing the road beaten gear of a warrior. His long red hair is drawn into a two foot long braid. He has blue eyes and a black hat with a brown feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and to find somewhere to settle down

Ideals: Fighting, Joker. Flaws: Impulsive, Mundane. Bonds: Immigrant. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Trey Tiltathana, Male Half-Elf Aristocrat 8
Medium (5'8") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anselm Charlton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Bellfounder uniform. His tied-back hair is golden. He has green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job, Criminal record. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Anselm Charlton, Male Human Commoner 11
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)18 (+4)
Skills Persuasion +8, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 9000 sp. Red spinel (50 gp). Malachite (4 gp). Deep green spinel (50 gp). Jasper (60 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp). Zircon (60 gp). Tourmaline (50 gp). Pink pearl (50 gp). Eye agate (4 gp).


Social Check DCs

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