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Vondal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He keeps his long black hair kept up in a rat tail. His brown eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Vondal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Vondal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Military, Debt. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Vondal Frostbeard, Male Dwarf Bard 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 1 Antitoxin.


Social Check DCs


Purban Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His whole body is exceptionally muscular. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Purban grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Hedonist, Fearful. Bonds: Immigrant, Adventurer. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Purban Sunmeadow, Male Halfling Rogue 8
Small (3'3") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 25 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Giant, Orc
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. Old masterpiece painting (800 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (100 gp). Sapphire pendant on gold chain (1200 gp). 1 Minor magic item.


Social Check DCs


Roland Moreno, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white coat over a black low-cut shirt, and a small hat upon his head. His black hair and beard is wavy and long. His eyes are gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He left for the north, certain he would find work there.

Motivation: Revenge; and sabotage a competitor

Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Enemies, Job. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Roland Moreno, Male Human Ranger 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp.


Social Check DCs


Korfel Cithreth, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears tattered old clothes. His red hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them

History: He was born in a small island village. His childhood dream was to be a Barrister, but he was a colossal failure. He now owns his own business.

Motivation: Further expansion of business.

Flaws: Ugly, Insane, Shy. Bonds: Nature, Job. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Korfel Cithreth, Male Elf Commoner 8
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4

Possessions: Banded agate (9 gp). Azurite (9 gp). Violet garnet (1300 gp). Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His hair is brown, silky, and of moderate length. His gray eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of southern immigrants he idolized his mother. Wrenn was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Detective. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well.

Flaws: Shy, Disease. Bonds: Attractive, Immigrant, Family. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Wrenn Cobblelob, Male Gnome Fighter 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 17 (+3)18 (+4)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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