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NPC Generator

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Advanced [show]


Orryn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of swords on his belt, each one with a aquamarine on the hilt. He has dyed his greying golden hair a little too much giving a sharp golden color. He has amber eyes.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: Orryn hails from a village terrorized by gnolls. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Orryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is terrified, and will act out of fear; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly, Insane, Fearful. Bonds: Enemies. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Orryn Bafflestone, Male Gnome Paladin 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: A pair of silk slippers encrusted with tiny pearls. (70 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).


Social Check DCs


Valafar Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is heavily combed to the right. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Valafar was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Hedonist. Bonds: Adventurer, Job, Attractive. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Valafar Rescue, Male Tiefling Warrior 4
Medium (6'2") Tiefling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)19 (+4) 16 (+3)18 (+4)
Skills Medicine +5, Nature +6
Senses Passive Perception 13
Languages Common, Celestial, Gnoll, Terran, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 22000 cp. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Andram Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a tan poncho over his likewise colored trousers and shirt. He keeps his long chestnut hair kept up in a rat tail. His eyes are a pleasant gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Fighting. Flaws: Mundane, Ugly. Bonds: Job. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Andram Mystery, Male Tiefling Fighter 3
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Azdûsh Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears black leather gloves, a black jacket, and tight pants. His right leg appears badly burned and disfigured. His chestnut hair is knotted and matted. His eyes are likewise amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Azdûsh is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Justice, Fighting, Artistic. Flaws: Ugly. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Azdûsh Oakley, Male Half-Orc Paladin 7
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Sard (40 gp). Golden pearl (100 gp). Peridot (40 gp).


Social Check DCs


Hoshû Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a Stetson hat to cover his moderate length red hair. His eyes are likewise green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Hoshû was born in the west. At a young age he loved to build and create. Cursed with unlife at a very young age, Hoshû has worked very hard to control his curse. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Optimist, Persistence. Flaws: Disease, Depressed. Bonds: Job. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Hoshû Hornsby, Male Half-Orc Sorcerer 8
Medium (6'10") Half-Orc, Neutral Good (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Insight +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1000 gp. Smoky quartz (70 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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