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Advanced [show]


Pushkrimp Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of the four houses of cards around his neck, and a scythe on his belt. His golden hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west his family was never financially stable. His parents enrolled him in a Expert school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: To prove his worth to the world.

Ideals: Fighting, Disciplined, Gifted. Flaws: Impulsive. Bonds: Poor. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Pushkrimp Axton, Male Half-Orc Expert 16
Medium (6'2") Half-Orc, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 82 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Nature +8, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc, Terran, Gnoll, Giant
Attacks Melee +10 / 4d10+5, Ranged +8 / 4d10+3, Grapple +5

Possessions: 11000 gp. White pearl (70 gp). Eye agate (6 gp). Moonstone (80 gp). Pink pearl (70 gp). Fire opal (400 gp).


Social Check DCs


Bathin Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear tan tank tops with grey pants. He has done his best to style his red hair to look like a famous performer. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Bathin studied abroad. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was granted druidic powers by his dying brother.

Motivation: Regain custody of his daughter.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Bathin Guile, Male Tiefling Expert 3
Medium (5'4") Tiefling, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ulfgar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. His brown hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Miller like his father before him.

Motivation: He wants revenge against drow; and to be a masseuse again

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Rich, Job, Enemies. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Ulfgar Dankil, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 8 (-1)7 (-2)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Eberdeb Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. His red hair is cut short with large spiked bangs in the front. His hazel eyes have a joyful gleam in them most of the time.

Personality: Eberdeb hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He also is a firm believer in the manly ideal.

History: Born in the west to a Spy, Eberdeb learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Spy soon after.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive, PTSD. Bonds: Attractive, Job. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Eberdeb Wildwander, Male Gnome Monk 14
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 94 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)18 (+4) 13 (+1)10 (+0)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Orc, Terran, Infernal
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0

Possessions: 100 pp. Aquamarine (1600 gp). Hematite (11 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by teas. His chestnut hair is knotted and matted. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. He dropped out of school before completing his studies. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Entrepeneur, Logical. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Fargas Warmwater, Male Halfling Warrior 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 22 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 8 (-1)12 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: Sapphire pendant on gold chain (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Sapphire pendant on gold chain (1200 gp). Jeweled gold crown (2000 gp). 1 Minor magic item.


Social Check DCs

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