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NPC Generator

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Advanced [show]


Bernard Webley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with black pants. He has a moderate pudge and is not very fit. His silver hair is still thick. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Depressed, Antagonistic, Disease. Bonds: Mentor. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Bernard Webley, Male Human Warlock 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 70 gp.


Social Check DCs


Ratanák Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He carries a battered shield and tarnished morningstar as well. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with dancing.

History: Ratanák hails from a village terrorized by gnolls. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Dyer again; and marry his sister to traveling adventurers

Ideals: Fighting, Artistic. Bonds: Job, Enemies, Rich, Family. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Ratanák Wharton, Male Half-Orc Warrior 7
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)6 (-2) 15 (+2)11 (+0)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. Sardonyx (20 gp). Citrine (20 gp). Red spinel (150 gp). Pink pearl (150 gp).


Social Check DCs


Gale Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and brown robe with the hood down. He carries a battered longsword and tarnished hammer as well. His orange fur is slicked back into a classic pompadour. His copper unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Gale has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Disease, Ugly. Bonds: Guardian, Enemies. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Gale Timber, Male Tabaxi Cleric 4
Medium (5'3") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 17 (+3)14 (+2)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Andram Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with brown socks and a vest with buckled shoes. He carries with him a set of daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Andram's first love is himself. His second love is also himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the west

Ideals: Fighting, Impeccable, Extrovert, Entrepeneur. Flaws: Ugly. Occupation: Detective

Voice: German accent

Attributes [hide]

Andram Luck, Male Tiefling Warrior 8
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 12 (+1)18 (+4)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4

Possessions: 1200 gp. Golden yellow topaz (400 gp). Fire opal (1300 gp). Blue star sapphire (1300 gp). Rose (30 gp). Red spinel (120 gp). Hematite (8 gp).


Social Check DCs


Oloric Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying red hair a little too much giving a sharp red color. His amber eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Oloric lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Family, Slave. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Oloric Torevir, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 120 gp.


Social Check DCs

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