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Advanced [show]


Bernard Ryland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Guardian, Mentor, Rich, Adventurer. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Bernard Ryland, Male Human Wizard 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp.


Social Check DCs


Fonkin Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and is dressed in earthy colors with a brown and blue handkerchief worn on his left side. He keeps his long golden hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Dyer, Fonkin learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to be a knight again

Ideals: Joker. Flaws: Shy, Ugly. Bonds: Job, Rich. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Fonkin Boondiggles, Male Gnome Commoner 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 15 (+2)17 (+3)
Skills Athletics +3, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Rhodochrosite (13 gp). Pink pearl (70 gp). Fiery yellow corundum (800 gp). Star ruby (800 gp). 1 Half-Plate.


Social Check DCs


Mreksh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He keeps his gold crest in a pixie cut. His red eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Scribe, but he got bored and became a Ruler. He has achieved small success as a Ruler.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a scribe again

Ideals: Fighting, Philantrophist, Gifted. Flaws: Greedy. Bonds: Poor, Job. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Mreksh Vangdondalor, Male Dragonborn Warlock 5
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 100 gp. Old masterpiece painting (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Fire opal pendant on a fine gold chain (700 gp). Cloth of gold vestments (110 gp).


Social Check DCs


Nalral Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long red hair is drawn into a two foot long braid. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Nalral embodies much of what other species detest in the Dwarves. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Nalral was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nalral's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Addict, Antagonistic. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Nalral Brazzik, Male Dwarf Fighter 5
Medium (4'5") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Two Llamas Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He carries a battered halberd and tarnished sickle as well. His fur is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and to pay off his debts

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Rich, Debt. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Two Llamas Wind, Male Tabaxi Wizard 5
Medium (6'2") Tabaxi, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +8, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 200 gp. Alexandrite (1600 gp). Chalcedony (70 gp). Onyx (70 gp). Moonstone (70 gp).


Social Check DCs

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