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Advanced [show]


Edge Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He has dyed his greying white fur a little too much giving a sharp white color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Flaws: Insomniac, Secretive, Fearful. Bonds: Attractive, Poor. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Edge Of Shadows, Male Tabaxi Fighter 3
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 15
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5

Possessions: 200 gp. Hematite (11 gp). Red garnet (80 gp).


Social Check DCs


Rolf Barney, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His chestnut hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: Rolf is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His father raised him in a mountain cabin. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Rolf Barney, Male Human Aristocrat 11
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Ignan, Auran, Draconic, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: Eye agate (8 gp). Chrysoprase (30 gp). Aquamarine (1300 gp).


Social Check DCs


Roge Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is always cut to a buzz. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Roge grew up listening to his mother's many stories. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive, Adventurer. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Roge Goldfound, Male Halfling Adept 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Simon Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His moppish brown hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His mother raised him in a mountain cabin. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Simon Caerdonel, Male Half-Elf Expert 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)15 (+2) 16 (+3)16 (+3)
Skills Acrobatics +2, History +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: 800 gp. Banded agate (14 gp). Violet garnet (1400 gp).


Social Check DCs


Grumbar Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling amber eyes.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now mingles about in high society.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Family, Rich. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Grumbar Dalton, Male Half-Orc Warrior 7
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp. Blue quartz (9 gp).


Social Check DCs

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