Gorgûm Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He tends to wear a large black jacket. His whole body is exceptionally muscular. His hair is long and chestnut with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He has worked as a Slave Trader like his father before him.
Motivation: He is unsatisfied with his job; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Immigrant, Attractive, Job. Occupation: Slave Trader
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Golden pearl (40 gp).
Wiggan Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Optimist, Artistic, Gifted. Bonds: Immigrant, Criminal record. Occupation: Detective
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 16
Hit Points 27 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Altho Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a yellow shirt with thin blue vertical stripes and green pants, and is pretty ugly. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are violet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Sold as a small child to a necromancer, Altho was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 300 gp. Silver pearl (40 gp). Jet (40 gp). Aquamarine (1000 gp). Tiger eye turquoise (5 gp).
Richard Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He is portly but not overly obese. His hair is always cut to a buzz. His ears are large.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Richard hails from a village terrorized by drow. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Joker, Entrepeneur, Athletic. Flaws: Ugly. Bonds: Enemies. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp.
Morkral Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His hair is golden and curly. His violet eyes peer out from beneath his top black hat.
Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to be a hunter again
Ideals: Logical, Artistic. Flaws: Shy. Bonds: Job. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Masterwork Uncommon Weapon.
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