Drogo Ryley, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a robe, a symbol of his god around his neck, and a warhammer on his belt. His skin is also unnaturally pale. His hair is red and curly. His eyes, though not visible through his cowl, are blue.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Military. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Reirak Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. His silver hair is thinning but still full. His face is scarred and worn.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 19 (+4) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 160 gp. A miniature golden chest with tiny emeralds lining the top (150 gp).
Thradal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is black. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.
History: He is the product a well kept family trust fund and as such has never really known need. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Gifted. Flaws: Hedonist, Impulsive. Bonds: Adventurer, Rich. Occupation: Performer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Immeral Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a worn and beaten armor. He has styled his red hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.
History: Born in the east to a Gardener, Immeral learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: To pay off his debts; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Impeccable. Flaws: Lazy, PTSD. Bonds: Job, Debt. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 98 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5
Possessions: 1900 gp.
Nazû Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: A skeptical and narcissistic man, Nazû's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Nazû was raised in a hard working conservative environment. A gifted student he started as a Servant, but he got bored and became a Cook. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nazû was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Enemies, Job. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. Brass mug with jade inlays (200 gp).
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