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Advanced [show]


Drifting Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no fur. His green eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Drifting lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Drifting Of Spirit, Male Tabaxi Adept 2
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 15 (+2)16 (+3)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 900 sp. Chrysoberyl (60 gp). Lapis lazuli (9 gp). Citrine (30 gp).


Social Check DCs


Dean Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his white hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Cartwright business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Military. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Dean Peyton, Male Human Warrior 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)14 (+2) 14 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp. Red-brown spinel (140 gp).


Social Check DCs


Patrick Kinsley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his green robe and has his kukri always slung over his shoulder. His auburn hair is singed and shortened. This violet eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Patrick Kinsley, Male Human Wizard 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 1500 gp. Violet garnet (700 gp). Onyx (30 gp). Violet garnet (700 gp). Violet garnet (700 gp). Azurite (15 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zûmug Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his sickle. He wears a wide-brimmed hat to hide his balding. His face is scarred and worn.

Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Zûmug studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Zûmug Hadlee, Male Half-Orc Aristocrat 5
Medium (6'7") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky brown painted plate armor. He sports a long golden beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Military, Criminal record. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Ernest Mitchell, Male Human Expert 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs

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