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Advanced [show]


Everard Asheton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large blonde tufts of hair around his ears. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Ugly, Racist, Fearful. Bonds: Immigrant, Rich. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Asheton, Male Human Adept 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Delebean Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a worn and beaten armor, marred by chocolates. His long auburn hair is drawn into a two foot long braid. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to be a roofer again

Ideals: Philantrophist. Flaws: Ugly, Terse, Disease. Bonds: Job. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Delebean Nucklestamp, Male Gnome Aristocrat 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3

Possessions: Just what you see.


Social Check DCs


Stannor Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His golden hair is braided into rings. His fierce brown eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying sister.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Justice, Gifted. Bonds: Attractive, Rich, Mentor. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Stannor Goldfound, Male Halfling Expert 16
Small (2'10") Halfling, Neutral Evil (CR 16)
Armor Class 15
Hit Points 108 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)18 (+4) 14 (+2)17 (+3)
Skills Athletics +4, Investigation +9
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Goblin, Elven, Celestial
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +9

Possessions: 6000 gp. Red garnet (120 gp). Red spinel (120 gp). Golden pearl (120 gp). Black pearl (600 gp). Iolite (20 gp). Chrysoberyl (120 gp). Zircon (20 gp). Sard (20 gp). Moss agate (4 gp). Rock crystal (20 gp). Amethyst (120 gp). Sard (20 gp). Golden yellow topaz (600 gp). Brown-green garnet (120 gp). Deep green spinel (120 gp). Brown-green garnet (120 gp). Deep blue spinel (600 gp).


Social Check DCs


Kairon Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a brown Stetson hat and brown clothes, he is not a threatening figure. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Kairon wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Kairon lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined, Extrovert. Bonds: Family. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Kairon Ennui, Male Tiefling Commoner 8
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 12 (+1)18 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. Hematite (6 gp). Black pearl (900 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rathkran Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. His brass crest is heavily combed to the right. His fierce gold eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Find a way to reverse the transformation of his sister; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly. Bonds: Rich, Slave, Has a crush, Family. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Rathkran Beryntolthropal, Male Dragonborn Adept 18
Medium (6'2") Dragonborn, True Neutral (CR 18)
Armor Class 12
Hit Points 141 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)11 (+0) 13 (+1)17 (+3)
Skills Perception +7, Persuasion +9
Senses Passive Perception 19
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333

Possessions: 10000 gp. Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (600 gp). Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). Jeweled gold crown (8000 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Brass mug with jade inlays (600 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A small bag of saffron. (40 gp). Old masterpiece painting (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). Jeweled gold crown (8000 gp). Fire opal pendant on a fine gold chain (1700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A roughly beaten golden orb (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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