Hamil High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is still thick. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his father.
History: He was born in a small mountains village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hamil. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels kind of lost in life; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Nature, Criminal record. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fenriz Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'1" and prefers to wear flannel. His right hand appears badly burned and disfigured. His white hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the north to a Server, Fenriz learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Server. He has drifted from career to career and currently works as a Server.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Bonds: Attractive, In love, Job. Occupation: Server
Voice: Slurs words
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 9)
Armor Class 10
Hit Points 28 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 2000 gp. Fiery yellow corundum (1600 gp).
Lamlis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in a clean pastel cloak covering his clean studded leather and is in decent physical shape. His white hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.
History: Lamlis was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.
Motivation: To pay off his debts; and he is unsatisfied with his job
Flaws: Insomniac, PTSD. Bonds: Adventurer, Job, Debt. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1
Possessions: 100 sp.
Hunter Jacobs, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy black hair. His violet eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Barkeep business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Barkeep.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Ideals: Disciplined, Justice. Bonds: Job, Nature, Adventurer. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Giant, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Red garnet (50 gp). 1 Banded mail.
Corkitron Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a blue suit, red shirt, and brown tie. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his auburn hair down. His eyes are blue.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He also has developed a complete distrust of the Barkeep profession.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Sailor for hire.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Bonds: Rich, Attractive, Job. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
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