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NPC Generator

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Advanced [show]


Calcitro Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly blonde, has prominent grey streaks. His half smiles and gray eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Calcitro's first love is himself. His second love is also himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Religious, Immigrant. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Calcitro Strongbones, Male Halfling Rogue 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Elven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. Jasper (50 gp). Black pearl (1100 gp). Amethyst (120 gp).


Social Check DCs


Carrie Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He carries a battered shield and tarnished pickaxe as well. His red hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Family, Rich. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Carrie Holland, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 17 (+3)16 (+3)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. This blue eyed westerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to find somewhere to settle down

Ideals: Logical, Entrepeneur, Fighting. Flaws: Mundane. Bonds: Criminal record. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Everard Clapham, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. Rock crystal (40 gp).


Social Check DCs


Trynnicus Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His brass crest is heavily combed to the right. His half smiles and gold eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the north, but his parents moved at a very young age to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Trynnicus Akambherylliax, Male Dragonborn Aristocrat 4
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kairon Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown feathered hat and brown clothes, and he perpetually has his halberd ready. His red hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling black eyes.

Personality: He dislikes all the random violence that takes place in the north. He has a minor phobia of water and hates getting wet.

History: Kairon was born the youngest of three triplets. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Ideals: Fighting, Pacifist. Flaws: Fearful. Bonds: Family, Adventurer, Religious. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Kairon Patience, Male Tiefling Wizard 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 14 (+2)19 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 300 gp. Old masterpiece painting (1800 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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