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Advanced [show]


Orsik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long auburn hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Disease, Racist, Addict. Bonds: Military, Adventurer. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Orsik Eversharp, Male Dwarf Expert 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Malachite (14 gp). 1 Everburning torch.


Social Check DCs


Thoradin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes peer out from beneath his top black hat.

Personality: Thoradin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, Thoradin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Thoradin was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Philantrophist. Bonds: Attractive, Mentor, Military. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Thoradin Battlehammer, Male Dwarf Warrior 8
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 75 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Druidic, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Smoky quartz (70 gp). Azurite (9 gp). Aquamarine (700 gp). Emerald (700 gp). Azurite (9 gp). Banded agate (9 gp).


Social Check DCs


Dazzazn Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a blue suit. His rusty crest is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Dazzazn was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Slave, Family. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Dazzazn Shestendeliath, Male Dragonborn Aristocrat 13
Medium (6'5") Dragonborn, True Neutral (CR 13)
Armor Class 12
Hit Points 105 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Citrine (70 gp). Freshwater pearl (12 gp). Coral (70 gp). Lapis lazuli (12 gp). Jet (70 gp). Deep blue spinel (1100 gp). Eye agate (12 gp).


Social Check DCs


Raer Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is bald on top and has large auburn tufts of hair around his ears. His blue eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raer Xistsrith, Male Half-Elf Fighter 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Gilthur Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His brown hair is unkempt and raggedy. His hazel eyes are passionate and lively.

Personality: Gilthur is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gilthur hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Gilthur Lutgehr, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 18 (+4)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs

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