Kerkad Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and blue handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His bronze crest, when down, is lengthy. His skin is flawless and his red eyes scan people very quickly.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.
History: Kerkad hails from a village terrorized by dire rats. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats.
Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Attractive, Enemies. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. Jet (120 gp). Sard (70 gp). 1 Minor magic item.
Alexandre Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a pastel and black robe with the hood down. He has styled his black hair well, parting it to the left. His hazel eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the east his family was never financially stable. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Shipwright for hire.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is unsatisfied with his job
Flaws: Depressed. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp.
Trym Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is typically in his Body Guard uniform, and a wedding ring on his left hand. His long white hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.
Motivation: Sabotage a competitor; and to reunite with his absent mother
Flaws: Insane. Bonds: Job, In love, Slave, Family. Occupation: Body Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Deep blue spinel (200 gp). 1 Masterwork Heavy steel shield.
Alvyn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black costume with the symbols of magic on his torso. His head has been shaved. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off his debts.
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Military, Debt. Occupation: Soapmaker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 40 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 20 (+5) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Richard Benson, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his brown hair well, parting it to the left. He has several tiny opal earrings on each ear.
Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Extrovert, Fighting. Flaws: Fearful. Bonds: Rich. Occupation: Crown-heir
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 pp. 1 Masterwork Uncommon Weapon.
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