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Advanced [show]


Fonkin Turen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a grey suit. With bright chestnut hair and a scraggly beard. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 4 years old his parents immigrated from the east. His first spouse was a Stableman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Immigrant, Family. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Fonkin Turen, Male Gnome Barbarian 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. Blue quartz (4 gp). Coral (110 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Folgûm Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears just a white suit. He is muscular with a powerful set of arms. He sports a long auburn beard, and similarly colored long hair. His eyes are violet and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Rich, Enemies. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Folgûm Colby, Male Half-Orc Wizard 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Just what you see.


Social Check DCs


Balam Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a yellow coat, and a wedding ring on his left hand. His wide-brimmed hat is riddled with cuts and holes. His eyes are gold and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Balam grew up listening to his father's many stories. Balam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Greedy, Fearful. Bonds: In love, Adventurer. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Balam Obscure, Male Tiefling Cleric 5
Medium (6'4") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 11 (+0)17 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp. Brown-green garnet (130 gp).


Social Check DCs


Vonbin Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. His golden hair is matted, messy, and big. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Vonbin wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: In love, Religious. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Vonbin Strakeln, Male Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 12 (+1)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Fallond Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His hair is short and golden. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east. Fallond was born on a far eastern plains where he grew up under the tutelage of his father, an expert Laborer. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Addict, Fearful. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Fallond Gorunn, Male Dwarf Monk 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 16 (+3)8 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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