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Advanced [show]


Thomas Hallewell, Male Human [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a black coat with grey slacks. His skin is fair and his fingers are delicate and long. He wears his white hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Thomas managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Rich, Criminal record. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Thomas Hallewell, Male Human Commoner 11
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +3

Possessions: 800 gp. Silver ewer (60 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Dadalan Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears grey trousers with green and brown striped suspenders. He wears various colorful collared shirts. He wears a deerstalker hat to hide his balding. His eyes are red and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Dadalan was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: To pay off his debts; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer, Debt. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Dadalan Tiammanthyllish, Male Dragonborn Wizard 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Kildrak Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. He wears his chestnut hair down. His skin is flawless and his green eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.

History: Kildrak hails from a village terrorized by goblins. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He left for the south, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Sensitive, Impulsive. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Kildrak Morigak, Male Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)13 (+1) 13 (+1)6 (-2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 370 gp. 1 Chain shirt.


Social Check DCs


Pandjed Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his spear ready. He has dyed his greying blue crest a little too much giving a sharp blue color. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: Pandjed was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pandjed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Family. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Pandjed Bhenkumbyrznaax, Male Dragonborn Fighter 3
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Fibblestib Murnig, Male Gnome [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light yellow in addition to tight pants. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Secretive, Insane, Antagonistic. Bonds: Job, Family. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Fibblestib Murnig, Male Gnome Fighter 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Nature +6, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Halfling, Dwarven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs

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