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Advanced [show]


Norman O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Slave Trader. He has a penchant for wearing a ring with an oversized ruby on his right hand. His auburn hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 7 years old his parents immigrated from the west. His father was a soldier and died while he was still young. Norman was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Shy. Bonds: Rich, Military, Immigrant. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Norman O'Leary, Male Half-Elf Rogue 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 40000 cp. Golden pearl (80 gp).


Social Check DCs


Jebeddo Offund, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'4" and likes to wear ponchos typically of a light tan in addition to tight pants. His left leg appears badly burned and disfigured. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Guardian, Adventurer. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Jebeddo Offund, Male Gnome Adept 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Cairn Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His purple hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cairn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things.

Ideals: Pacifist, Entrepeneur. Flaws: Mundane. Bonds: Poor, Nature. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Cairn Carrion, Male Tiefling Barbarian 8
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 76 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)12 (+1) 18 (+4)17 (+3)
Skills History +4, Intimidation +6
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 200 gp. Peridot (20 gp). Alexandrite (500 gp). Chrysoprase (20 gp). Sardonyx (20 gp).


Social Check DCs


Gimurt Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His blonde hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.

History: Born in the east to a Hunter, Gimurt learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Hunter has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Impeccable, Professionalism. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Gimurt Graybeard, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Flask Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His gray fur is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Flask will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Flask Buttons, Male Tabaxi Commoner 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 17 (+3)15 (+2)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp. 1 Smokesticks.


Social Check DCs

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