John Ogden, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy violet suit. His tied-back hair is white. His violet unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.
History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Disciplined. Flaws: Disease, Hedonist. Bonds: Attractive, Poor, Family. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 41 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2500 gp. Violet garnet (1300 gp). Lapis lazuli (7 gp). Star ruby (1400 gp). Peridot (80 gp). Rich purple corundum (1400 gp). Chrysoberyl (130 gp). Fire opal (1400 gp). Jasper (80 gp). Jet (130 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item.
Erias Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an entirely blue suit with yellow socks and a vest with buckled shoes. His tied-back hair is red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.
History: He comes from a rich western family. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Flaws: Insane, Shy. Bonds: Criminal record, Rich, Religious. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 50 gp. 1 Masterwork Thieves’ tools.
Varis Iathrana, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is silver and curly. His gray eyes dart from person to person.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Barkeep.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Job, Family. Occupation: Barkeep
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1100 sp.
Hubert Chatham, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large grey jacket. He has shaved his head bald. His hazel unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Justice. Flaws: Disease, Insomniac. Bonds: Criminal record, Family. Occupation: Tailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 cp.
Crampernap Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light blue in addition to tight pants. His auburn hair is braided into rings. His face is scarred and worn.
Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He got into the Doctor business at a young age. Crampernap abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and to clean up the streets
Flaws: Ugly. Bonds: Guardian, Rich, Job, Adventurer. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Dwarven, Auran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1200 gp. Red garnet (80 gp). Star rose quartz (60 gp). Freshwater pearl (11 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!