Fargrim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly crossbows and longbows. His silver hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Fargrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Fargrim was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Fargrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fargrim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Hedonist. Bonds: Criminal record, Poor, Adventurer. Occupation: Barkeep
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 4000 sp. Deep blue spinel (800 gp). Carnelian (70 gp). Sard (70 gp).
Balam Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is chestnut and curly. His eyes are likewise black. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Jade Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown coat over a grey low-cut shirt, and a feathered hat upon his head. He has dyed his greying red fur a little too much giving a sharp red color. His fierce green eyes like to dwell on things.
Personality: Eccentric and domineering, Jade will drive conversation. Jade is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the west, but his parents moved at a very young age to the south. When Jade reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert. Bonds: Family, Immigrant, Military. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 78 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 2400 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp). Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a white cloak and cross-gartered black stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His white fur is heavily combed to the left. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He comes from a rich eastern family. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now mingles about in high society.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and expand his business
Ideals: Passionate. Flaws: Racist. Bonds: Enemies, Rich, Job. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 700 sp. Coral (120 gp). 1 Masterwork Common Melee.
Azaki Firahel, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing a long, black cloak. His hair is short and golden. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Mason job and began his own company from there.
Motivation: Wants to open a new tavern; and he feels that his past leaves him morally obligated to help
Bonds: Attractive, Job, Religious, Rich, Criminal record. Occupation: Mason
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 5000 cp. 1 Everburning torch.
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