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Advanced [show]


Balimaar Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His hair is golden and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He has achieved small success as a Ploughman.

Motivation: Regain custody of his son; and an old rival family wants him found

Flaws: Ugly, Insomniac. Bonds: Family, Rich, Job. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Balimaar Wesley, Male Human Expert 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


William Reid, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow armored body suit, with a simple white line shooting up and back down, and sports empty pouches on his belt. His long chestnut hair reaches down to his waist. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Shipwright, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

William Reid, Male Human Warrior 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 9 (-1)16 (+3)
Skills Deception +6, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dean Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a tight fitting blue shirt and pants. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His silver hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He struck the Merchant job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Artistic, Gifted. Bonds: Rich, Job. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Dean Berevan, Male Half-Elf Aristocrat 13
Medium (5'1") Half-Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Deep blue spinel (1600 gp). Violet garnet (1600 gp). Chrysoberyl (150 gp). Sardonyx (70 gp). Lapis lazuli (9 gp). 1 Medium magic item.


Social Check DCs


Solomon Heiser, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man dresses like a well dressed Bricklayer does. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Bricklayer.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Immigrant, Nature. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Solomon Heiser, Male Human Barbarian 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Nimble Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He has done his best to style his black fur to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the east, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets.

Ideals: Athletic. Bonds: Guardian, Slave, Immigrant, Religious. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Nimble Running, Male Tabaxi Fighter 16
Medium (6'3") Tabaxi, Chaotic Good (CR 16)
Armor Class 14
Hit Points 134 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Nature +5, Stealth +9
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +4

Possessions: 1000 gp. Zircon (60 gp). Freshwater pearl (15 gp). Black pearl (1000 gp). Golden pearl (160 gp).


Social Check DCs

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