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NPC Generator

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Advanced [show]


Astar Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with feathered hat. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Stylist, who enjoyed hunting, Astar was taken on many hunting expeditions. His martial abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac; and to prove his worth to the world

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Immigrant, Nature. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Astar Wisdom, Male Tiefling Fighter 8
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 75 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 13 (+1)19 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a large black jacket. His hair is long and chestnut with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Insomniac, Shy, Forgetful. Bonds: Nature. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Hubert Mellerelel, Male Half-Elf Rogue 8
Medium (4'9") Half-Elf, Neutral Evil (CR 8)
Armor Class 9
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Deception +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 300 gp. Banded agate (6 gp). White opal (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Harper, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with black and brown striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a silver handlebar mustache and slicked back silver hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Someone believes him a fraud; and he feels threatened by others

Flaws: Shy, Fearful, Secretive. Bonds: Rich, Enemies. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Richard Harper, Male Human Monk 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 18 (+4)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 14
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp. Chrysoberyl (90 gp).


Social Check DCs


Elaim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His brown hair is thinning but still full. His eyes are likewise violet. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Soapmaker who has hired him part-time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 5 years old his parents immigrated from the west. Elaim was born on a far western mountains where he grew up under the tutelage of his father, an expert Soapmaker. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and wants to work out more often

Ideals: Justice, Athletic. Bonds: Attractive, Has a crush, Criminal record, Immigrant. Occupation: Soapmaker

Voice: Gruff and masculine

Attributes [hide]

Elaim Silverstone, Male Dwarf Adept 10
Medium (4'3") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 35 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1200 gp. Alexandrite (600 gp). Violet garnet (600 gp). Red garnet (110 gp). Citrine (20 gp). Bloodstone (20 gp).


Social Check DCs


Modean Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. His chestnut hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.

History: Modean lived on a farm with his mother, near the main road leading to a nearby town. Modean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Modean decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, he has sought to make the best of life.

Motivation: He has decided he is irredeemable.

Ideals: Optimist, Logical. Bonds: Rich, Family, Criminal record. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Modean Mockery, Male Tiefling Rogue 8
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs

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