Tricking Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop fur cut. His green eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.
History: Born in the west his family was never financially stable. He has had some formal writing training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.
Motivation: He is wracked by social anxiety; and marry his sister to traveling adventurers
Ideals: Joker, Artistic. Flaws: Addict, Fearful. Bonds: Poor, Family. Occupation: Apothecary
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 9000 sp. 1 Minor magic item.
Silent In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses in black turtlenecks beneath a tan coat with white slacks. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears his cinnamon fur down. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Tailor. Since then, he has sought to make the best of life.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Optimist. Flaws: Shy, Disease. Bonds: Rich, Job. Occupation: Tailor
Voice: Irish accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 73 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 500 gp. Black pearl (1500 gp). Black pearl (1500 gp).
Xappan Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. Xappan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Xappan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp.
Cairn Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is braided into rings. He has gleaming, smiling white eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Cairn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Slave Trader business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 15 years.
Motivation: An old rival family wants him found.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Slave Trader
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 70 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Druidic, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 500 gp.
Elaim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a worn and beaten armor. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.
History: Sold as a small child to a necromancer, Elaim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Elaim was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Unemployed for the past few years.
Motivation: To be a Sculptor again; and expand his business
Flaws: Ugly. Bonds: Poor, Job, Military, Mentor. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
