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Advanced [show]


Arumawann Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. He wears his white hair up. This blue eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Arumawann was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the east.

Ideals: Justice. Flaws: Disease, PTSD. Bonds: Attractive, Poor. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Arumawann Musgraben, Male Gnome Barbarian 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 35 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Obsidian (6 gp). Golden pearl (100 gp).


Social Check DCs


Mordai Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His hair is blue, silky, and of moderate length. His silver eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Sailor, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Mortician soon after.

Motivation: He is terrified, and will act out of fear.

Ideals: Opinionated. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Mordai Ecstasy, Male Tiefling Rogue 1
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp.


Social Check DCs


Faran Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His brown hair is heavily combed to the right. His eyes are green and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Adventurer, In love, Military. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Faran Hilltopple, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Sylvan, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Wiggens Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His chestnut hair is thinning but still full. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Wiggens lived on a farm with his father, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To reunite with his absent father; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert. Flaws: Selfish. Bonds: Attractive, Family, Criminal record. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Wiggens Fiddlefen, Male Gnome Barbarian 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 20 (+5)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 8000 cp. Onyx (50 gp). Eye agate (8 gp). Tiger eye turquoise (8 gp). 1 Masterwork Common Melee.


Social Check DCs


Spring Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. His fur is cinnamon and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.

History: Gifted from a young age, Spring studied abroad. He was taken as a slave by a traveling circus and forced to perform He was granted psionic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Spring Buttons, Male Tabaxi Ranger 6
Medium (6'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Citrine (30 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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