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Advanced [show]


Erdan Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a hand crossbow. With a patchy blonde beard and wild blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Erdan was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and to prove his worth to the world

Ideals: Persistence. Flaws: Sensitive, Impulsive. Bonds: Adventurer, Has a crush. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Erdan Yaeldrin, Male Elf Warrior 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +6, History +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3

Possessions: 400 gp. Golden pearl (110 gp).


Social Check DCs


Lance Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His moppish white hair is in a traditional bowl cut. His amber eyes peer out from beneath his top grey hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He inherited the family business which he has now maintained for 6 years.

Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Lance Kitchur, Male Half-Elf Bard 2
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Crampernap Daergel, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears silk and lounges about seductively. He keeps his long chestnut hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: Crampernap is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. His father took him hunting and taught him how to get in the mind of other creatures. Being a Bookbinder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He loathes his own lifestyle; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Depressed. Bonds: Attractive, Poor, Military, Nature. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Crampernap Daergel, Male Gnome Aristocrat 11
Small (3'4") Gnome, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Insight +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1200 gp. Carnelian (50 gp). Eye agate (12 gp). Coral (70 gp). Alexandrite (1000 gp). Silver pearl (70 gp). Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olgoth Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears blue trousers with black and brown striped suspenders. He wears various colorful collared shirts. His black hair is cut short with large spiked bangs in the front. His blue unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Olgoth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Flaws: Ugly, Disease, Shy, Antagonistic. Bonds: Poor. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Olgoth Harlow, Male Half-Orc Commoner 7
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 600 gp. Freshwater pearl (15 gp). Deep blue spinel (1100 gp). Hematite (15 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He is wearing a long, white cloak. His black fur is heavily combed to the right. He has gleaming, smiling green eyes.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and to be a miller again

Flaws: Shy, Impulsive, Secretive. Bonds: Nature, Job. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Shifting Of Snakes, Male Tabaxi Barbarian 7
Medium (6'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 76 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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