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Advanced [show]


Darrak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with violet pants. He has a slight overbite and is overall scrawny. His golden hair is smooth and relatively long. His eyes are likewise gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Darrak studied abroad. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Logical, Gifted. Flaws: Selfish. Bonds: Family, Has a crush. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Darrak Battlehammer, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)11 (+0) 10 (+0)7 (-2)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 8000 cp. 1 Half-Plate.


Social Check DCs


Ralf Marston, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a grey costume with the symbols of luck on his torso. His clothes are grease stained in places. His hair is long and silver with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to share knowledge with the world

Ideals: Gifted, Logical. Bonds: Poor, Immigrant, Adventurer. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Ralf Marston, Male Human Expert 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp. 1 Superior lock.


Social Check DCs


Ghesh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey coat over a violet low-cut shirt, and a top hat upon his head. He keeps his silver crest in a pixie cut. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To pay off his debts; and he uses money and sex appeal to get what he needs

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Ghesh Vangdondalor, Male Dragonborn Monk 2
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Performance +5, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 50 pp. 1 Holy water.


Social Check DCs


Vonbin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is silver. This amber eyed northerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: The child of northern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He became a Ruler soon after.

Motivation: A deep hatred of brigands; and sabotage a competitor

Ideals: Optimist, Philantrophist. Bonds: Immigrant, Job, Enemies. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Vonbin Daerdahk, Male Dwarf Cleric 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp. Tourmaline (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Morthos Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His silver hair is kept up in a ponytail inside a feathered hat. He has red eyes and a grey hat with a brown feather.

Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.

History: Morthos was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and a strong sense of loyalty to tiefling people

Flaws: Hedonist, Shy, Racist, Impulsive. Bonds: Job. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Morthos Sanity, Male Tiefling Aristocrat 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp.


Social Check DCs

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