Eiravel Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is greasy and uncared for. His brown eyes dart from person to person.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He is the product a well kept family trust fund and as such has never really known need. Eiravel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Eiravel decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Impulsive. Bonds: Nature, Rich, Criminal record. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 50 gp. Amethyst (40 gp).
Pijjirik Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fancy brown suit, and carries quarterstaffs. He wears a feathered hat to cover his moderate length rusty crest. His eyes are likewise red. His teeth are white and perfect.
Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Map Maker and found it very stressful. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels threatened by others; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Attractive, Job, Rich. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Darkwood Shield. 1 Banded mail.
Altho Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His hair, while still mostly golden, has prominent grey streaks. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.
History: Born in the north to a Shipwright, Altho learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has worked as a Shipwright like his mother before him.
Motivation: Expand his business.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 47 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 3000 sp. Rich purple corundum (500 gp). Carnelian (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Efferil Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This man wears baggy black pantaloons and a yellow scarf, and sports empty pouches on his belt. His blonde hair is lengthy and is close to two feet long. His brown eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Efferil is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Efferil was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his absent mother; and wants to work out more often
Ideals: Persistence, Athletic. Flaws: Antagonistic. Bonds: Family. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 59 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
Possessions: Rich purple corundum (1000 gp). Freshwater pearl (10 gp). Malachite (10 gp). Pink pearl (120 gp). Blue quartz (10 gp).
Guy Merton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his white hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is greedy.
Ideals: Opinionated, Entrepeneur. Bonds: Rich, Enemies, Family. Occupation: Banker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 59 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Auran, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1600 gp.
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