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Gunter Yardley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Tanner uniform. He has a long red beard with little hanging trinkets. His amber eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: Gunter was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Gifted. Bonds: Job, Poor, Attractive. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Gunter Yardley, Male Human Warrior 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. Hematite (16 gp). 1 Banded mail.


Social Check DCs


Zepar Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears grey cloth garments or leather armor, and a wedding ring on his left hand. His black hair is long and unkept. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: Zepar was raised in a hard working conservative environment. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. He has worked as a Bricklayer like his father before him.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: In love, Job. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Zepar Ecstasy, Male Tiefling Rogue 1
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Solid gold idol (200 gp). 1 Banded mail.


Social Check DCs


Gorbundus Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his rusty crest. He has several tiny aquamarine earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Opinionated. Bonds: Adventurer, Attractive, Rich, Enemies. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Gorbundus Baharoosh, Male Dragonborn Monk 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp.


Social Check DCs


Corkitron Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green deerstalker hat and green clothes. His black hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Corkitron's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Corkitron was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Corkitron Wildheart, Male Halfling Sorcerer 7
Small (3'4") Halfling, Lawful Good (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: Gold dragon comb with red garnet eye (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Chad Stauffer, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He wears a colorful flower in his red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south, but his parents moved at a very young age to the east. His father had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is wracked by social anxiety; and he uses money and sex appeal to get what he needs

Flaws: Secretive, Fearful. Bonds: Immigrant, Attractive, Rich. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Chad Stauffer, Male Half-Elf Rogue 12
Medium (5'9") Half-Elf, Neutral Good (CR 12)
Armor Class 13
Hit Points 68 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Medicine +6, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant, Goblin
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Alexandrite (300 gp). Sard (20 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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