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Advanced [show]


Therai Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He then took over the family business and is one of the better Roofer for hire.

Motivation: Expand his business; and sabotage a competitor

Flaws: Insomniac, Addict. Bonds: Poor, Attractive, Job. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Therai Entropy, Male Tiefling Rogue 12
Medium (6'2") Tiefling, Lawful Good (CR 12)
Armor Class 13
Hit Points 79 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 12 (+1)20 (+5)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Red spinel (150 gp). Alexandrite (700 gp). Chrysoprase (80 gp). Aquamarine (700 gp). Moss agate (8 gp). Black star sapphire (1100 gp). Bloodstone (80 gp). White opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His Stetson hat is riddled with cuts and holes. His amber eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.

History: He is a Hag in disguise. Traki abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Traki Amakiir, Male Elf Commoner 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 16 (+3)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Thamior Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. With bright auburn hair and a scraggly beard. This green eyed easterner is not easily forgotten.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Tanner, Thamior learned a great deal about his mother's area of expertise. Thamior was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thamior decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge.

Flaws: Shy. Bonds: Job, Criminal record, Enemies. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Thamior Firahel, Male Elf Monk 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Curran Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Laborer, and carries greatswords. He wears his hair in dreadlocks. His hazel eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Shy, Antagonistic, Fearful. Bonds: Job. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Curran Kettlewhistle, Male Halfling Adept 4
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 2 Thunderstones. 3 Antitoxin. 2 Tanglefoot bags.


Social Check DCs


Uraim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear ponchos typically of a light yellow in addition to tight pants. He keeps his blonde hair in a pixie cut. His green eyes peer out from beneath his deerstalker yellow hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Justice, Logical. Flaws: Disease. Bonds: Debt, Has a crush. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Uraim Goblinbane, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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