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NPC Generator

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Advanced [show]


Astar Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He sports green clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He keeps his black hair in a pixie cut. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Astar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Astar. After a long history of fighting, Astar and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Flaws: Addict, Antagonistic, Insane. Bonds: Slave, Criminal record. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Astar Belief, Male Tiefling Cleric 8
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)18 (+4) 9 (-1)17 (+3)
Skills Arcana +7, Performance +6
Senses Passive Perception 9
Languages Common, Terran, Draconic, Giant, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Aquamarine (200 gp). Freshwater pearl (8 gp). Violet garnet (200 gp). Brown-green garnet (60 gp). Aquamarine (200 gp). Moonstone (70 gp).


Social Check DCs


Kildrak Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His white hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: He comes from a rich western family. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Pacifist. Flaws: Addict. Bonds: Immigrant, Rich, Nature. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Kildrak Silverstone, Male Dwarf Warlock 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +5, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 300 pp. Golden yellow topaz (600 gp). Canary diamond (4000 gp). Black pearl (600 gp). Chrysoprase (70 gp). Onyx (70 gp). Peridot (70 gp). Deep green spinel (140 gp). Fire opal (1000 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair, when down, is lengthy. His gold eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Mormo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Fighting. Bonds: Nature, Religious, Enemies. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Mormo Harm, Male Tiefling Warrior 9
Medium (5'0") Tiefling, Lawful Good (CR 9)
Armor Class 11
Hit Points 75 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 18 (+4)14 (+2)
Skills Insight +7, Nature +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1000 gp. A delicate silver chain set with a tourmaline (100 gp). A delicate silver chain set with a tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears many layers of old clothing at all times, marred by beers. He wears his golden hair down. He has gleaming, smiling hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jebeddo took refuge in the old dungeon and found the beat up trident and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Jebeddo Pingun, Male Gnome Rogue 7
Small (3'3") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Solid gold idol (200 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy red pantaloons and a violet scarf. His white hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable

Flaws: Addict, Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Adelard Eastaughffe, Male Human Rogue 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)18 (+4) 9 (-1)10 (+0)
Skills Animal Handling +1, Religion +6
Senses Passive Perception 9
Languages Common, Celestial, Terran, Aquan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 90 gp. Amber (40 gp). 1 Chain shirt.


Social Check DCs

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