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Advanced [show]


Elegant Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His beige fur, when down, is lengthy. His fierce blue eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Tanner father left him crippled. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Athletic, Philantrophist. Flaws: Disease, Insomniac. Bonds: Poor, Family. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Elegant Blossom, Male Tabaxi Druid 10
Medium (6'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)15 (+2) 8 (-1)19 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grom Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear brown pants and tee shirts. His silver hair is lengthy. His gray eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Grom was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Grom Huckabee, Male Half-Orc Rogue 7
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Roge Underbough, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'3", this man likes to wear blue tank tops with violet pants. He has a silver handlebar mustache and slicked back silver hair. He has gleaming, smiling hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Roge has worked very hard to control his curse. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Disease, Secretive, Fearful. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Roge Underbough, Male Halfling Wizard 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Nature +4, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 900 gp. Jade (150 gp).


Social Check DCs


Quarethon Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His bronze crest is unkempt and raggedy. He has red eyes and a yellow hat with a pastel feather.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Flaws: Ugly, Shy, Lazy. Bonds: Poor, Criminal record. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Quarethon Daardendrian, Male Dragonborn Cleric 5
Medium (6'6") Dragonborn, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 600 gp.


Social Check DCs


Eberdeb Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered white stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His silver hair is drawn into a tight pony tail with a skull scrunchie. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.

History: Eberdeb was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it.

Flaws: Addict. Bonds: Job, Rich, Adventurer. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Eberdeb Folkor, Male Gnome Cleric 14
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 66 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Arcana +8, Religion +8
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Elven, Celestial
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 100 pp. Hematite (15 gp). Jet (140 gp). Peridot (80 gp).


Social Check DCs

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