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Advanced [show]


Rolen Horineth, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by beers. He has wavy black hair. His fierce amber eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and his relatives are trying to arrange a marriage

Ideals: Joker, Entrepeneur, Artistic, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Rolen Horineth, Male Elf Paladin 13
Medium (5'2") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 106 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2000 gp. Large well-done wool tapestry (500 gp). Jeweled electrum ring (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Cloth of gold vestments (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1500 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item.


Social Check DCs


Anverth Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with broad hat. He has a small bristly mustache and wavy chestnut hair. He has green eyes.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His psionic abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Forgetful. Bonds: Rich, Adventurer, Religious. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Anverth Boondiggles, Male Gnome Barbarian 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 34000 sp. Azurite (9 gp). 1 Minor magic item.


Social Check DCs


Harbek Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown shirt with thin pastel vertical stripes and black pants. He is an epitome of beauty. He has shaved his head bald. His eyes are likewise hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Harbek took refuge in the old dungeon and found the beat up glaive and armor he uses now. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Terse. Bonds: Attractive, Religious, Rich, Nature. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Harbek Silverstone, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Sylvan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 210 gp. 3 Thunderstones.


Social Check DCs


Two Llamas Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports pastel clothing, slightly heavier than average wear. His fur is cinnamon and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: Overbrimming with self-confidence, Two Llamas isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: PTSD, Ugly, Impulsive. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Two Llamas Of Spirit, Male Tabaxi Bard 4
Medium (6'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Blue sapphire (1200 gp). Jasper (70 gp). 1 Minor magic item.


Social Check DCs


Hamil Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'0" and wears light armors faded through time and improper care. He keeps his long brown hair kept up in a rat tail. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: Hamil was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He struck the Sculptor job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Shy. Bonds: Job, Attractive, Slave. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Hamil Brightmoon, Male Halfling Paladin 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 18 (+4)9 (-1)
Skills Athletics +5, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Giant, Undercommon, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 700 gp.


Social Check DCs

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