Rael Floshem, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan cloak and cross-gartered black stockings. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with poetry.
History: He got into the Doctor business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He now owns his own business.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Opinionated, Artistic, Persistence. Bonds: Job, Adventurer. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Gunter Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He carries a battered lance and tarnished nunchaku as well. He has a blonde handlebar mustache and slicked back blonde hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Fighting, Joker. Bonds: Attractive, Criminal record, Nature. Occupation: Blacksmith
Voice: French accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Sylvan, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Golden yellow topaz (800 gp). Chrysoprase (60 gp). Sard (60 gp).
Tûmhom Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Fortune-teller. He has moderate length auburn hair. His ears are large.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Fortune-teller business at a young age. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is wracked by social anxiety
Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 15)
Armor Class 9
Hit Points 95 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 8 (-1) | 17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +10 / 4d8+5, Ranged +4 / 4d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Jasper (30 gp). Amethyst (60 gp). Rose (30 gp). Chrysoprase (30 gp). Violet garnet (500 gp). Red garnet (60 gp). Moss agate (13 gp). Rock crystal (30 gp). Alexandrite (500 gp). 1 Medium magic item.
Vonbin Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of kukris on his belt, each one with a jet on the hilt. He keeps his red hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. Vonbin was born on a far northern island where he grew up under the tutelage of his mother, an expert Sellsword. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military, Immigrant. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 66 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 100 pp. Sapphire pendant on gold chain (1400 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver comb with moonstones (300 gp). Jeweled electrum ring (5000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rurik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic man, Rurik's first love is himself. His second love is also himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: From birth he was tutored by a cruel and relentless mentor. When Rurik reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Mentor, Military. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
