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NPC Generator

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Advanced [show]


Therai Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His hair is brown and very short. His red eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Therai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Therai decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Logical, Impeccable. Bonds: Criminal record, Military, Job. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Therai Creed, Male Tiefling Warrior 10
Medium (6'9") Tiefling, True Neutral (CR 10)
Armor Class 11
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Investigation +5, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 80 pp. Hematite (7 gp). Peridot (20 gp). Deep blue spinel (400 gp). Lapis lazuli (7 gp).


Social Check DCs


Akmen Charm, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His red hair is lengthy. His eyes are black and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Flaws: PTSD. Bonds: Attractive, Immigrant, Family. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Akmen Charm, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Abyssal, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 3000 cp.


Social Check DCs


Thomas Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a black coat. He sports a long auburn beard, and similarly colored long hair. His hazel eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a wizard, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. During his travels, Thomas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thomas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Thomas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His religion dominates his actions; and he feels threatened by others

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Mentor, Religious. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Thomas Hayden, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: Carnelian (20 gp). Chrysoprase (20 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Roland Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has styled his blonde hair well, parting it to the right. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Roland studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic, Impeccable, Gifted. Flaws: Secretive. Bonds: Job. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Roland Iathrana, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)18 (+4) 17 (+3)14 (+2)
Skills Deception +5, History +7
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnome, Aquan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Deep blue spinel (1400 gp). Obsidian (12 gp). Tiger eye turquoise (12 gp). Tiger eye turquoise (12 gp). 1 Minor magic item.


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He has a long silver beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it.

Flaws: Shy, Secretive. Bonds: Attractive, Immigrant, Rich. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

William Staurheim, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs

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