Aust Floshem, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.
History: Gifted from a young age, Aust studied abroad. From there he went from mercenary job to mercenary job. He became a Merchant soon after.
Motivation: Expand his business.
Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 66 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 10 (+0) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnoll
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Malachite (16 gp). Silver pearl (120 gp). Amethyst (120 gp). Brown-green garnet (120 gp). Rich purple corundum (900 gp). Carnelian (40 gp). Deep blue spinel (1400 gp). Rock crystal (40 gp). 1 Minor magic item.
Salasar Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He is dressed in earthy colors with a yellow and green handkerchief worn on his left side. His black crest is slicked back into a classic pompadour. His eyes are red and he is always smoking a pipe.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. He was granted druidic powers by his dying brother.
Motivation: To settle down with his crush; and he has a crush on the local map maker
Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Attractive, Has a crush. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 5000 sp. Pink pearl (110 gp). Jasper (70 gp). Sardonyx (70 gp). Zircon (70 gp).
Fargrim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. His skin is fair and his fingers are delicate and long. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Bellfounder business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Bellfounder. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and to be a tailor again
Ideals: Joker, Philantrophist, Logical. Bonds: Attractive, Job. Occupation: Bellfounder
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 400 gp. Deep blue spinel (200 gp). 1 Minor magic item.
Qemuel Joy, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears blue leather gloves, a blue jacket, and tight pants. His brown hair is lengthy. This gold eyed easterner is not easily forgotten.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Qemuel and his spouse have recently divorced.
Motivation: Retire the richest man in the east; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Zepar Clever, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted martial powers by his dying sister.
Motivation: To be a Engraver again; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Persistence, Fighting, Gifted. Bonds: Rich, Job, Enemies. Occupation: Ploughman
Voice: Spanish accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 14000 sp. Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp).
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Their contribution stands as a beacon of hope for all adventurers!