Erias Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Erias was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: Wishes to resurrect an old love; and expand his business
Flaws: Antagonistic. Bonds: Immigrant, Job, In love. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 98 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 19 (+4) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Dwarven, Goblin, Celestial, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled electrum ring (8000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver chalice with lapis lazuli gems (30 gp).
Charles Coombs, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Charles took refuge in the ruined castle and found the beat up rapier and armor he uses now. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2 Antitoxin.
Kriv Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His gold crest, when down, is lengthy. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.
History: Kriv was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Dilettante
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +10 / 4d10+5, Ranged +7 / 4d10+2, Grapple +7
Possessions: 2000 gp. Golden yellow topaz (1500 gp). Red garnet (160 gp). Star rose quartz (50 gp). Alexandrite (1500 gp). Rose (50 gp). Banded agate (7 gp). Tiger eye turquoise (7 gp). Violet garnet (1500 gp). Deep blue spinel (1500 gp). Golden pearl (160 gp). Brown-green garnet (160 gp). Jasper (50 gp). Eye agate (7 gp). Peridot (50 gp). Smoky quartz (50 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Azurite (7 gp). Rock crystal (50 gp). Star rose quartz (50 gp). Jet (160 gp). Chalcedony (50 gp). 1 Medium magic item.
Alberich Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in a clean white cloak covering his clean studded leather, and is pretty ugly. He wears a Stetson hat to cover his moderate length white hair. This amber eyed southerner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He has worked as a Server like his father before him.
Motivation: To be a Mercenary again.
Flaws: Ugly, Shy. Bonds: Family, Immigrant, Job. Occupation: Server
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Vassago Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His hair, while still mostly dark red, has prominent grey streaks. His gold eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Spy and found it very stressful. He now mingles about in high society.
Motivation: To protect his home; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Opinionated, Fighting. Flaws: Addict. Bonds: Rich, Job, Guardian. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 15
Hit Points 72 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5
Possessions: 900 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Large well-done wool tapestry (400 gp).
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