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Advanced [show]


Orryn Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Dilettante. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Orryn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.

History: His father raised him in a mountain cabin. Orryn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the south

Ideals: Impeccable, Justice, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Orryn Shadowcloak, Male Gnome Druid 13
Small (3'3") Gnome, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 97 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 4000 gp. Gold dragon comb with red garnet eye (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His purple hair is smooth and relatively long. His face is scarred and worn.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Chem enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a wizard, Chem was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Hedonist. Bonds: Poor, Enemies, Mentor. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Chem Entropy, Male Tiefling Rogue 13
Medium (6'3") Tiefling, Neutral Good (CR 13)
Armor Class 11
Hit Points 43 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)10 (+0) 14 (+2)18 (+4)
Skills Deception +8, Performance +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. Smoky quartz (50 gp). Alexandrite (800 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky white painted plate armor, and a wedding ring on his left hand. His cinnamon fur is smooth and relatively long. His hazel eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Spring never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a detective again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Religious, Job. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Spring Of Snakes, Male Tabaxi Rogue 16
Medium (5'0") Tabaxi, Chaotic Good (CR 16)
Armor Class 14
Hit Points 111 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +9, Stealth +9
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +9

Possessions: Black pearl (300 gp). Alexandrite (300 gp). Rich purple corundum (1600 gp). Pink pearl (110 gp). White pearl (110 gp). Bloodstone (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Astar Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His dark red hair is smooth and relatively long. His eyes are gold and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the west was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Flaws: Impulsive, Disease, Insomniac. Bonds: Immigrant. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Astar Destiny, Male Tiefling Aristocrat 8
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)19 (+4) 9 (-1)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Infernal, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 3000 sp. Alexandrite (400 gp). Brown-green garnet (160 gp). Star ruby (600 gp). Lapis lazuli (8 gp). Azurite (8 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His hair is short and golden. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gimurt was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Bonds: Rich, Attractive, Enemies, Nature, Adventurer, Has a crush. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Gimurt Trueanvil, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 9 (-1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1300 sp.


Social Check DCs

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