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Advanced [show]


Grumbar Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy. Bonds: Job, Religious, Debt. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Grumbar Merton, Male Half-Orc Barbarian 13
Medium (6'0") Half-Orc, True Neutral (CR 13)
Armor Class 12
Hit Points 122 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc, Giant, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Moss agate (9 gp). Amethyst (160 gp). Peridot (30 gp). Citrine (30 gp). Citrine (30 gp). Banded agate (9 gp). Alexandrite (800 gp). Pink pearl (160 gp). Rhodochrosite (9 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'7", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long red hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Flaws: Ugly. Bonds: Rich, Enemies, Military, Nature, Family. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Don Firahel, Male Half-Elf Paladin 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Nicor Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy dark red stubble. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a hunchback. His dark red hair is thinning but still full. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Nicor Torment, Male Tiefling Aristocrat 6
Medium (5'7") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)19 (+4) 16 (+3)20 (+5)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Terran, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Deep blue spinel (1200 gp). Peridot (30 gp). Red spinel (60 gp). Aquamarine (1200 gp). 1 Full Plate. 1 Full Plate.


Social Check DCs


Nadarr Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He wears a faded coat and loose pants complete with deerstalker hat, and his gloved hand is found clutching a club. His green crest, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered east to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To end his boredom.

Ideals: Professionalism. Flaws: Insomniac, Mundane, PTSD. Bonds: Religious. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Nadarr Imbixtellrhyst, Male Dragonborn Rogue 6
Medium (6'4") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 sp. Azurite (5 gp).


Social Check DCs


Fenriz Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His hair is short and purple. His black eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a Dyer, his father struggled to pay the bills. Cursed with unlife at a very young age, Fenriz has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Flaws: Disease. Bonds: Attractive, Slave, Criminal record, Poor. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Fenriz Carrion, Male Tiefling Aristocrat 8
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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