Nicor Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of his god on his torso, and he perpetually has his scimitar ready. His hair is red and curly. This silver eyed northerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He wants to get laid.
Ideals: Fighting, Justice, Gifted. Bonds: Has a crush, Slave. Occupation: Engraver
Voice: Low range voice
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 gp.
Robert Kitchur, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears very tight pants and wife beaters, though occasionally he sports a white coat. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.
History: When he was but 5 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Lazy. Bonds: Slave, Immigrant. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 pp. Aquamarine (200 gp). Eye agate (10 gp).
Quarethon Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man wears skinny pants and wears a black and tan robe with the hood down. His clothes are grease stained in places. His scarlet crest is thinning but still full. His thin eyebrows rest above his beady gold eyes.
Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of western immigrants he idolized his father. Quarethon was born on a far western forest where he grew up under the tutelage of his father, an expert Navigator. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Ugly, Shy, Fearful. Bonds: Poor, Immigrant. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 42 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Auran, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 120 pp. Sard (40 gp). Obsidian (11 gp). Aquamarine (1400 gp). Red garnet (90 gp). Zircon (40 gp). Moonstone (40 gp). Brown-green garnet (90 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.
Erias Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears green leather gloves, a green jacket, and tight pants. His silver hair is knotted and matted. He wears an eyepatch.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His father raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Ugly, Terse, PTSD. Bonds: Adventurer, Nature. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 102 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven, Giant
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Alexandrite (300 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Chrysoprase (50 gp). Golden yellow topaz (300 gp). Chrysoberyl (60 gp). Iolite (50 gp). Black star sapphire (1600 gp). Deep blue spinel (300 gp).
Oriax Charity, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a large grey jacket. His black hair has been sun bleached extensively. He wears a mask on his face.
Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Tanner, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a tanner again
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Religious, Job, Slave. Occupation: Bookbinder
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 10000 cp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
