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NPC Generator

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Advanced [show]


Drogo Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of his god around his neck, and a crossbow on his belt. He has no hair. He wears an eyepatch.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Shipwright, who enjoyed hunting, Drogo was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane, Forgetful. Bonds: Nature. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Drogo Stafford, Male Human Bard 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 300 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Thamior Ariessus, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear white tank tops with red pants. He has black hair. He has gleaming, smiling amber eyes.

Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Military, Slave. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Thamior Ariessus, Male Elf Monk 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Auran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Krimmon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His brown hair is smooth and relatively long. His thin eyebrows rest above his beady green eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Nature, Religious. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Krimmon Greenleaf, Male Halfling Rogue 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Salasar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red crest, when down, is lengthy. His eyes are a pleasant red.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Athletic, Professionalism. Flaws: Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Salasar Qyxpahrgh, Male Dragonborn Rogue 13
Medium (6'7") Dragonborn, Neutral Good (CR 13)
Armor Class 11
Hit Points 65 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Perception +6, Religion +7
Senses Passive Perception 17
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 100 pp. Violet garnet (1000 gp). Pink pearl (40 gp). Aquamarine (1000 gp). Peridot (50 gp). Violet garnet (1000 gp). Smoky quartz (50 gp). Obsidian (15 gp). Golden pearl (40 gp). Deep blue spinel (1000 gp). Tiger eye turquoise (15 gp). Jasper (50 gp). Black pearl (1000 gp).


Social Check DCs


Pikar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his writing dream.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Pikar TellPenny, Male Halfling Warlock 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Alexandrite (1500 gp).


Social Check DCs

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