Erias Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear grey tank tops with violet pants. His hair is long and black with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His blue eyes dart from person to person.
Personality: Erias is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy and tries to find solutions quickly.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Beggar
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp. Deep blue spinel (200 gp). 1 Masterwork Common Melee.
Quick Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in blue turtlenecks beneath a tan coat with blue slacks. His white fur is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He dislikes all the random violence that takes place in the west. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Pacifist, Fighting. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 71 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 120000 cp.
Kilvar Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He sports black clothing, slightly heavier than average wear. He is an epitome of beauty. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the north. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a necromancer, Kilvar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is greedy
Ideals: Pacifist, Extrovert. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Ignan, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 230 gp.
Tricking Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His fur is black, silky, and of moderate length. He has gleaming, smiling copper eyes.
Personality: He has always had a great fascination with Tabaxi culture. He believes the world needs to unite to get rid of goblins once and for all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Racist, Disease. Bonds: Attractive, Enemies, Rich. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Smoky quartz (70 gp).
Chem Rage, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Glassblower does. His hair is silver, silky, and of moderate length. His black eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Chem isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Glassblower soon after.
Motivation: He doesn't get along with people that don't share his tastes; and a deep hatred of gnolls
Ideals: Impeccable. Bonds: Job, Attractive, Enemies, Nature. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
