Dagger Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears skinny pants and wears a brown and yellow robe with the hood down. He wears a Stetson hat to cover his moderate length brown fur. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Dagger was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Gifted. Bonds: Family, Slave, Criminal record. Occupation: Servant
Voice: Whispers
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 68 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 10000 sp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Cloth of gold vestments (130 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).
Frederick Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. His long brown hair is drawn into a two foot long braid. He has hazel eyes.
Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a small toy that he constantly fidgets with.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He left for the west, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Orryn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of bastard swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Joker, Gifted, Persistence. Flaws: Cynical. Occupation: Scribe
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
Whurbin Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a brown broad hat and brown clothes. His whole body is exceptionally muscular. His hair is silver and curly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is an amazing painter.
History: Gifted from a young age, Whurbin studied abroad. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 50 gp. Malachite (4 gp).
Darrow Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a pastel feathered hat and pastel clothes, and sports empty pouches on his belt. His hair is always cut to a buzz. He has a tattooed face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Herbalist business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and wants to raise his children well
Ideals: Philantrophist. Flaws: Emotional. Bonds: Job, Immigrant, Family. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 80 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 400 pp. Moonstone (50 gp). Alexandrite (1600 gp). Star rose quartz (50 gp). Red-brown spinel (120 gp). Rhodochrosite (12 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!