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Advanced [show]


Zaffrab Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His hair, while still mostly golden, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.

History: Zaffrab was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate, Logical. Flaws: Addict. Bonds: Attractive. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Zaffrab Maekkelferce, Male Gnome Wizard 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)17 (+3) 17 (+3)16 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Ignan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 70 gp. Amethyst (140 gp). 1 Thunderstones.


Social Check DCs


Cressel Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, yellow cloak. His brown hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Cressel was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Tiefling compassion; and wants to open a new tavern

Ideals: Logical. Flaws: Shy, Secretive, Racist. Bonds: Attractive, Job. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Cressel Comedy, Male Tiefling Adept 4
Medium (5'9") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)18 (+4) 10 (+0)19 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 7000 cp. Rock crystal (20 gp). Rose (20 gp). Deep green spinel (40 gp). 1 Minor magic item.


Social Check DCs


Ahvain Goltorah, Male Elf [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. He has a blonde handlebar mustache and slicked back blonde hair. His violet eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is harsh and unforgiving.

History: He was born in the east, but his parents moved at a very young age to the north. Ahvain was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Baker. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Ahvain Goltorah, Male Elf Fighter 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He keeps his long orange fur kept up in a rat tail. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lone is combative with any and all who dare try his patience in the slightest.

History: Lone was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Poor, Guardian. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Lone Paws, Male Tabaxi Warrior 4
Medium (5'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Emerald Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his beige fur in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Emerald was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Emerald has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: To clean up the streets; and to unite with his sister

Flaws: Fearful, Disease, Insane. Bonds: Attractive, Family, Guardian. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Emerald Paws, Male Tabaxi Monk 6
Medium (6'2") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 300 gp. Banded agate (5 gp). Red garnet (80 gp). Rock crystal (70 gp). Iolite (70 gp).


Social Check DCs

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