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NPC Generator

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Advanced [show]


Thorpe Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: Born in the south his family was never financially stable. Cursed with lycanthropy at a very young age, Thorpe has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and expand his business

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Military, Poor. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Thorpe Brushgather, Male Halfling Barbarian 15
Small (3'3") Halfling, Neutral Good (CR 15)
Armor Class 14
Hit Points 110 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Athletics +6, Performance +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +7

Possessions: 6000 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Interpreter.

Motivation: Gnomish compassion; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Rich, Job. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Kellen Murnig, Male Gnome Fighter 9
Small (3'3") Gnome, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 77 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 19 (+4)18 (+4)
Skills Persuasion +7, Religion +3
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Valafar Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blue and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Valafar hails from a village terrorized by giants. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Enemies, Family. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Valafar Laughter, Male Tiefling Warrior 8
Medium (6'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills Deception +6, Religion +5
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Berrian Selevarun, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a green costume with the symbols of the four houses of cards on his torso. He is an epitome of beauty. He has done his best to style his red hair to look like a famous performer. He has several tiny sapphire earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it

Flaws: Sensitive, Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Berrian Selevarun, Male Elf Bard 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Tricking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. His black fur is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.

History: Tricking was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and he's looking for his big break

Ideals: Optimist. Flaws: Insomniac. Bonds: Immigrant, Attractive, Poor, Adventurer. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Tricking Candle, Male Tabaxi Barbarian 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 330 gp. 1 Banded mail.


Social Check DCs

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