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Advanced [show]


Ar-Gul Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears white painted combat armor at almost all times. He has moderate length brown hair. His eyes are blue.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Job, Adventurer, Slave. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Ar-Gul Blyth, Male Half-Orc Commoner 3
Medium (5'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Sapply Reese, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears tan cloth garments or leather armor. His hair is long and blonde with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His thin eyebrows rest above his beady hazel eyes.

Personality: Sapply is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Spy in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now mingles about in high society.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Spy

Voice: Raspy

Attributes [hide]

Sapply Reese, Male Gnome Sorcerer 3
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 sp.


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, white cloak. He keeps his long brown fur kept up in a rat tail. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Two Llamas was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Two Llamas was left his father's suit of armor and trained in its use and care. He struck the Seamstress job and began his own company from there.

Motivation: Tabaxi compassion; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Military, Job. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Commoner 1
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. An abacus with copper, silver and gold markers (100 gp).


Social Check DCs


Cressel Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear green pants and tee shirts. He has styled his blue hair well, parting it to the right. He has several tiny jet earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Rich, Job. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Cressel Justice, Male Tiefling Warrior 8
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 13
Languages Common, Terran, Aquan, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Holimion, Male Elf [Permalink]

Personal [hide]

Description: This man wears an entirely white suit with blue socks and a vest with buckled shoes, and sports empty pouches on his belt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.

History: He was born in a small mountains village. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Flaws: Depressed, Lazy, Fearful. Bonds: Nature, Adventurer. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beiro Holimion, Male Elf Druid 13
Medium (5'1") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 66 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)16 (+3) 18 (+4)10 (+0)
Skills Animal Handling +8
Senses Passive Perception 14
Languages Common, Elven, Ignan, Orc, Aquan
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655443210

Possessions: 4000 gp. Carved bone or ivory statuette (10 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A delicate silver chain set with a tourmaline (10 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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