Rûg Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tan painted combat armor at almost all times. He wears his golden hair up. He has several tiny jet earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Joker, Logical. Bonds: Rich, Immigrant. Occupation: Slave Trader
Voice: Timid voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 22000 cp. 1 Minor magic item.
Raer Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is auburn and curly. His green unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born to loving parents in a slum to the south. There was a wharf not far from home where he often wandered off to fish. He has never given up on his music dream.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Poor, Nature. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 40 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1500 sp.
Bucklal Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly shields and crossbows. His hair is short and silver. His thin eyebrows rest above his beady green eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Bucklal hails from a village terrorized by orcs. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Scribe
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp.
Drogo Spalding, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He sports a long auburn beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Human culture. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a necromancer, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Bounty Hunter like his father before him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Racist. Bonds: Attractive, Military, Mentor, Job. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 270 gp. 1 Good lock.
Flask Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears red trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His fur is lavender, silky, and of moderate length. His eyes are amber and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Flask was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Religious, Family. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 60000 cp.
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