Umpen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. His silver hair is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his amber eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. Umpen was born on a far southern forest where he grew up under the tutelage of his father, an expert Carter. He left for the south, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 13000 cp. 1 Minor magic item.
Vassago Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears bulky tan painted plate armor. His red hair is slicked back into a classic pompadour. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.
History: Born in the west his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Sculptor.
Motivation: Wants to work out more often; and to be a interpreter again
Ideals: Athletic. Flaws: Addict, Shy. Bonds: Job, Poor. Occupation: Sculptor
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Pelt Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has cinnamon fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. His divine abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: To get a good night's sleep; and he is greedy
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Rich, Military. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 15
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Joser Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His golden hair is heavily combed to the left. His brown eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.
History: He was born blind and as such lacked many opportunities for work. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and someone believes him a fraud
Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Enemies, Religious. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 14)
Armor Class 13
Hit Points 56 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1000 gp. Carnelian (30 gp). Hematite (7 gp). Azurite (7 gp). Canary diamond (6000 gp). Chrysoberyl (80 gp). Pink pearl (80 gp). Alexandrite (800 gp). Golden pearl (80 gp). Azurite (7 gp). Blue quartz (7 gp). Blue quartz (7 gp). Smoky quartz (30 gp). Amber (80 gp). 1 Medium magic item.
Henk Atherton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears just a pastel suit. His hair is long and blonde with streaks of red, and is pulled back with small pastel clips. His beard is red, braided, and well cared for. His blue unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Disease. Bonds: Job, Adventurer, Immigrant. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Draconic, Giant, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 800 gp. Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.
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