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Advanced [show]


Howard Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear black tank tops with violet pants. His head has been shaved. He has gleaming, smiling amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the east to a Adventurer, Howard learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Adventurer soon after.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Slave. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Howard Hogcollar, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 10000 cp. Chrysoprase (80 gp). Bloodstone (80 gp). Blue sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" northern man, he wears a tight fitting tan shirt and pants. He has a long auburn beard with little hanging trinkets. His violet eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north his family was never financially stable. Hupe was born on a far northern plains where he grew up under the tutelage of his mother, an expert Tailor. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Secretive. Bonds: Nature, Poor, Immigrant. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Hupe Sunmeadow, Male Halfling Adept 4
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eberdeb Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly scimitars and crossbows. His hair is cut close to his head. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: He got into the Masseuse business at a young age. Eberdeb was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Eberdeb decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Joker, Gifted. Bonds: Criminal record, Attractive, Job. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Eberdeb Gobblefirn, Male Gnome Warrior 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)18 (+4) 9 (-1)13 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 9
Languages Common, Gnome, Giant, Elven, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Korfel Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears a white vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly white, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Korfel began to lead the lost caravan. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to have a good time and be beloved

Ideals: Optimist, Joker, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Korfel Goltorah, Male Elf Adept 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Iolite (50 gp). Violet garnet (400 gp). Obsidian (13 gp).


Social Check DCs


River Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. He has wavy orange fur. His amber eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Opinionated, Artistic. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

River Of Dragons, Male Tabaxi Commoner 10
Medium (6'9") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 10 (+0)18 (+4)
Skills Medicine +4, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1900 gp. Rhodochrosite (14 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). Obsidian (14 gp). Alexandrite (1100 gp). Jet (130 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp).


Social Check DCs

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